
#Blockland colorset editor mod#
After the release of Blockland Retail, Return To Blockland decayed away and became a modification for Blockland Retail including a new add-on system, features and much more.īlockland Classic Mod - Final developmentĪ teaser before version 5 was released, known as 'the big upgrade' It was played by hundreds of players between 20. AdaptersĬolorSet does not have any adapters.Years ago, Return To Blockland was abandoned.

There are 5 inherited items currently hidden from this list.ĬolorSet does not have any events. If step is set to something other than 1, it may return other color than exact next one in the list.Ĭalling next() after this will return the very first color in the color list, even if it was already returned before. Returns next color in the list using internal iterator counter. Returns if this object has been already been disposed. Returns a color at specific index in the list. It could either be a list of themes set explicitly on this element, or system-wide. Returns a list of themes that should be applied to this element. Generates colors based on the various ColorSet settings. Try to avoid cloning complex objects like chart, create new instances if you need them.Ĭopies all properties and related data from different element.ĭestroys this object and all related data. Makes a copy of this object and returns the clone. There are 4 inherited items currently hidden from this list. If set to false it will stop there and cap lightness at whatever level we hit minLightness or maxLightness, which may result in a number of the same colors. if we start off with a red color, then gradually generate lighter colors through rose shades, then switch back to dark red and gradually increase the lightness of it until it reaches the starting red.
#Blockland colorset editor generator#
If this is set to true, color generator will switch to opposing spectrum when reaching minLightness or maxLightness.Į.g. When colors are generated, based on stepOptions, each generated color gets either lighter or darker. Modifications to apply with each new generated color. However, having bigger number will mean that next() iterator will go through the list quicker, and the generator will kick sooner. This is useful, when the color list has colors that are too close each other for contrast. setting to 2, will return every second color in the list. Setting it to a bigger number will make ColorSet next() iterator skip some colors.Į.g. If set to non-zero value, the ColorSet will start iterating colors from that particular index, not the first color in the 4.4.9Īn index increment to use when iterating through color list.ĭefault is 1, which means returning each and every color. It is recommended to set this in theme, as changing it at run time won't make the items to redraw and change color. This will change saturation of all colors of color set. Re-use same colors in the pre-set list, when ColorSet runs out of colors, rather than start generating new ones. In such case ColorSet will generate exactly the same number of colors with each pass as there were colors in original set.ĭo not let the "lightness" of generated color to fall below this threshold. This setting can be automatically overridden, if ColorSet has a list of pre-set colors. If there are none, a new list of colors is generated, based on various ColorSet settings.ĭo not let the "lightness" of generated color to get above this threshold.Ī number of colors to generate in one "pass".

Sets a list of pre-defined colors to use for the iterator. Please note that the number is zero-based. setting it to 10 will skip first ten colors. You can use this property to skip some colors from iteration. It's used for initialchart setup only, not routine operations. Use this with caution, as it is a time-consuming process. When set, triggers processing routine, which will go through all properties, and try to apply values, create instances, etc. Use this property to set JSON-based config. We need to keep this so we can disassociate it from source object when this object is disposed. Reference to the original object this object was cloned from. If there are no colors pre-set in the color list, ColorSet will use this color as a base when generating new ones, applying stepOptions and passOptions to this base color. Import * as am4core from ColorSet is available in all of the following modules.ĬolorSet is not extended by any other symbol. ColorSet is available in all of the following modules. Can also generate colors according to set rules.ĬolorSet can be used (imported) via one of the following packages.
